![]() ![]() The control is decent but the aforementioned fixed camera can really cause some issues, especially when your character gets a little stuck in the environment. You select one of four “insignificant” characters at the start – Red Riding Hood, Snow White, the Naked Emperor, or Jack (the beanstalk guy) – and you set off on an appropriately silly quest laden with nasty lumberjacks toting axes and even blunderbusses, spinning blades, rushing water, and other deadly obstacles. The gameplay itself is fairly straightforward. But throughout the entirety of my play time, I just kept saying, “yeah, this sucks because of the stupid right analog.” Honestly, if Playlogic had given me the option to alter this absurd controller setup and allowed me to map the attack to a different button, I can guarantee I would’ve been happier and more lenient in my review. ![]() It never works the way it should and it’s never a better option that simply having us a face button, like the standard Square. Why ? Why do developers insist on mapping action buttons to the right analog stick? This just has to stop. Then I made my first attack and realized that I had to use the right analog to perform the attack just press the stick in the direction you wish to attack and your character will unleash hell. You jump with the X button, run around with the left analog, and although the camera is always fixed, I figured that wouldn’t be an issue (I was wrong, as I’d come to find out, but whatever). In the end, the sound, coupled with the background presentation, is the best aspect of Fairytale Fights and sadly, it goes downhill from there.Īt first, I figured everything would be just fine. For instance, the first time you run into a pack of enemies, there’s a brief cut-scene where your chosen character views them with a look of gleeful anticipation and issues something that sounds like, “heh-heh!” The soundtrack also fits the situation at hand but it always takes a back seat to the effects, which is both a blessing and a curse. And while there are no voices in the game at all, some of the characters and enemies make these hilarious sounds that add to the intended flavor. You won’t be too impressed until you get your hands on a slashing weapon of some kind – it could be anything from an axe to a swordfish – and that’s when everything explodes into a flurry of exorbitantly nasty sights and sounds. The sound is a little better and once again, the highlight comes from the battle, where the gut-wrenching and even comically exaggerated effects take center stage. This was by far the best part of the visual presentation (and a few of the bosses were kinda cool), but everything still falls well short. I did like the general environment as it suits the style of the game perfectly, and there’s definitely something to be said for the insane combat effects, which included copious amounts of bright red blood and slashed and bashed foes. But it still lacks that shine we’ve come to expect in this day and age and as I just mentioned, too many of the single-player levels consist of many cut-and-pasted background elements. Understandably, Playlogic was going for something a little different these nutty graphics have more of a clay-like quality. It just didn’t shine as bright as it could’ve and in many ways, the visuals in Fat Princess – you can understand why I might use that game in this comparison – are actually cleaner. I could label the graphics as the first disappointment, due to the lack of polish and clarity in both the character detail and the repetitiveness of the level design. Unfortunately, while the atmosphere didn’t entirely disappoint, I still came away very disappointed in the overall execution and as a consequence, can’t possibly recommend a purchase. It was at this point when I became intrigued by Fairytale Fights and when I sat down to play it a few days ago, I just couldn’t wait to indulge in the extraordinary contrast between happy-sappy and devilishly brutal. Heck, she was even slipping on the gore that stained the otherwise idealistic landscape. Then, I started seeing some early footage and other media and a dark, guiltily morbid smile spread across my face when Little Red Riding Hood slashed apart woodland creatures with a giant cleaver and subsequently became spattered with gooey red blood. When I first read about the concept for Fairytale Fights, I was instantly reminded of American McGee’s Alice, just because both are twisted, bloody, sadistic takes on the cutesy and wholesome fairytale worlds that enchanted us as children.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |